diff options
| author | Ashif Khan <[email protected]> | 2026-09-12 21:02:32 +0530 |
|---|---|---|
| committer | Ashif Khan <[email protected]> | 2026-09-12 21:02:32 +0530 |
| commit | d99db5b7b663583d5eb26994336e8bb809f00529 (patch) | |
| tree | bb5ee6938d3744dde3269d8da0c65ec2bb2b1dbb /main.cpp | |
| parent | ffd968a26826108ca9fb23d46ed5789260852eb7 (diff) | |
tweaking
Diffstat (limited to 'main.cpp')
| -rw-r--r-- | main.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -29,7 +29,10 @@ void drawFrame(GameState& currentGameState) { float renderScale = currentGameState.renderScale; if (IsDialogRunning(currentGameState)) { + currentGameState.DialogueOnlyInput = true; UpdateDialog(currentGameState); + } else { + currentGameState.DialogueOnlyInput = false; } BeginDrawing(); @@ -120,7 +123,7 @@ int main() { // }; // TODO : Implement Asset Manager // DisableCursor(); - g_bgMusic = LoadMusicStream("../assets/audio/bgm/bg.ogg"); + // g_bgMusic = LoadMusicStream("../assets/audio/bgm/bg.wav"); // PlayMusicStream(g_bgMusic); SetMusicVolume(g_bgMusic, 0.5f); currentGameState.AssetManager.init(); |
