diff options
| -rw-r--r-- | game/story.hpp | 1 | ||||
| -rw-r--r-- | screen/gameplay.cpp | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/game/story.hpp b/game/story.hpp index d9053f6..30e86c5 100644 --- a/game/story.hpp +++ b/game/story.hpp @@ -104,6 +104,7 @@ inline void ProcessClick(GameState &gs) { {CIRNO_DIALOG WOW, "I am feeling sleepy\nI had lots of fun with you."}, {CIRNO_DIALOG TIERED, " I am gonna take a nap\nnow. Let's see tommorow!!"} }); + gs.explored.insert(13); gs.GameOver = true; } else { SayDialog(gs, std::vector<Dialogues> { diff --git a/screen/gameplay.cpp b/screen/gameplay.cpp index 430c18d..83549d4 100644 --- a/screen/gameplay.cpp +++ b/screen/gameplay.cpp @@ -42,7 +42,7 @@ void drawGameplay(GameState &gs){ gs.curExp = NEUTRAL; } if (DEBUG) { DrawText(TextFormat("%d, %d", (int)gs.currentMousePos.x, (int)gs.currentMousePos.y), 0, 40, 20, YELLOW);} - ui::DrawText(TextFormat("Explored : %d/12", gs.explored.size()), 5, 5, 17, RED); + ui::DrawText(TextFormat("Explored : %d/13", gs.explored.size()), 5, 5, 17, RED); if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT) and !IsDialogRunning(gs)) { ProcessClick(gs); } |
