diff options
Diffstat (limited to 'game/story.hpp')
| -rw-r--r-- | game/story.hpp | 180 |
1 files changed, 105 insertions, 75 deletions
diff --git a/game/story.hpp b/game/story.hpp index ef06d13..d9053f6 100644 --- a/game/story.hpp +++ b/game/story.hpp @@ -8,18 +8,23 @@ #define CIRNO_DIALOG "Cirno", inline void ProcessClick(GameState &gs) { + if (gs.GameOver) return; + if (gs.DialogueOnlyInput) return; + if (CheckCollisionPointRec(gs.currentMousePos, Forehead)) { if (gs.flickCount == 0) { SayDialog(gs, std::vector<Dialogues>{ - {CIRNO_DIALOG HURT, "owww"}, - {CIRNO_DIALOG PISSED, "it hurts. You are mean!"}, + {CIRNO_DIALOG HURT, "Owww"}, + {CIRNO_DIALOG PISSED, "It hurts."}, {CIRNO_DIALOG PISSED, "Why did you do that?"} }); + gs.flickCount++; } else if (gs.flickCount == 1) { SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG HURT, "You did it again!"}, - {CIRNO_DIALOG PISSED, "Owww, it hurts.\nStop it!"}, + {CIRNO_DIALOG PISSED, "Stop it!"}, }); + gs.flickCount++; } else if (gs.flickCount == 2) { SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG PISSED, "No, I won't let you\ndo it again"}, @@ -27,62 +32,63 @@ inline void ProcessClick(GameState &gs) { }); gs.explored.insert(1); } - gs.flickCount++; } else if (CheckCollisionPointRec(gs.currentMousePos, UI_arrowBtn)) { if (gs.curPos == INSIDE) { changeSceneTo(gs, OUTSIDE); - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "This is where I live"}, - }); gs.explored.insert(2); } else if (gs.curPos == OUTSIDE) { changeSceneTo(gs, FOREST); - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG LAUGH, "Let's freeze some\nfrogs!"}, - }); gs.explored.insert(3); } else if (gs.curPos == FOREST) { changeSceneTo(gs, INSIDE); - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG RELAXED, "Back in sweet cozy\nhome!"} - }); - gs.explored.insert(4); } } else if (CheckCollisionPointRec(gs.currentMousePos, UI_talkBtn)) { - if (!gs.usedTalkButton) { + if (gs.TalkButtonUseCount == 0) { SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG RELAXED, "Good Morning"}, }); - gs.usedTalkButton = true; - } else { + gs.TalkButtonUseCount++; + } else if (gs.TalkButtonUseCount == 1) { SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG JOY, "Having lots of fun is\nwhat matters."}, {CIRNO_DIALOG RELAXED, "Imagine having no fun\nand being grumpy\nall the time."}, - {CIRNO_DIALOG JOY, "Next time, when you come,\nwe can play together."}, - {CIRNO_DIALOG JOY, "With Daiyousei and\nthe other fairies."}, + }); + gs.TalkButtonUseCount++; + } else if (gs.TalkButtonUseCount == 2) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG JOY, "Next time, when you come,\nwe can play together with\nDaiyousei and the other"}, + {CIRNO_DIALOG JOY, "fairies."}, + }); + gs.TalkButtonUseCount++; + } else if (gs.TalkButtonUseCount == 3) { + SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG RELAXED, "It would be nice if\nwinter comes soon."}, {CIRNO_DIALOG JOY, "I want to skate on the\nmisty lake with Letty."}, - {CIRNO_DIALOG WOW, "I am the smartest\nin Gensokyo."}, - {CIRNO_DIALOG WOW, "I can add and multiply\nfractions!"}, + }); + gs.TalkButtonUseCount++; + } else if (gs.TalkButtonUseCount == 4) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG WOW, "I am the smartest in\nGensokyo. I can add\nand multiply fractions!"}, {CIRNO_DIALOG LAUGH, "Only a few could rival\nan intellect such\nas mine."} }); - gs.explored.insert(7); + gs.TalkButtonUseCount = 1; + gs.explored.insert(4); } } else if (gs.curPos == INSIDE) { if (CheckCollisionPointRec(gs.currentMousePos, Calendar)) { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "its cirno day, todeh"}, - {CIRNO_DIALOG JOY, "billions must celebrate"} + {CIRNO_DIALOG WOW, "Its Cirno Day, todeh."}, + {CIRNO_DIALOG JOY, "Billions must celebrate\nthis occasion."} }); gs.explored.insert(5); } else if (CheckCollisionPointRec(gs.currentMousePos, Chest)) { if (gs.chestCount == 0) { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "Hey!! Don't snoop around\nthe chest"}, - {CIRNO_DIALOG TIERED, "It's where I store all my\ntreasures"} + {CIRNO_DIALOG WOW, "Hey!! Don't snoop around\nthe chest."}, + {CIRNO_DIALOG TIERED, "It's where I store all my\ntreasures."} }); gs.chestCount++; } else if (gs.chestCount == 1) { @@ -93,84 +99,108 @@ inline void ProcessClick(GameState &gs) { } } else if (CheckCollisionPointRec(gs.currentMousePos, Futton)) { - if (gs.explored.size() == 13) { + if (gs.explored.size() == 12) { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "I am feeling sleepy\nI had lots of fun with you"}, - {CIRNO_DIALOG TIERED, " I am gonna take a nap\nLet's see tommorow!!"} + {CIRNO_DIALOG WOW, "I am feeling sleepy\nI had lots of fun with you."}, + {CIRNO_DIALOG TIERED, " I am gonna take a nap\nnow. Let's see tommorow!!"} }); + gs.GameOver = true; } else { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "I just woke up before\nyou came"}, - {CIRNO_DIALOG TIERED, "So, I am not sleepy now\nI want to play"} + {CIRNO_DIALOG WOW, "I just woke up before\nyou came."}, + {CIRNO_DIALOG TIERED, "So, I am not sleepy now."} }); } } } else if (gs.curPos == OUTSIDE){ if (CheckCollisionPointRec(gs.currentMousePos, YokaiMountain)) { - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "That's the Youkai Mountain\nThat's where Aya lives"}, - {CIRNO_DIALOG JOY, "She is nosy and snitches\nme to people whenever\nI am up to no good"}, - {CIRNO_DIALOG PISSED, "Bah!! She is annoying!"}, - {CIRNO_DIALOG JOY, "The Moriya shrine is at\nthe very top of the\nYoukai Mountain"}, - {CIRNO_DIALOG WOW, "The deities there,\nare very strong."}, - {CIRNO_DIALOG LAUGH, "Not as strong as me,\nof course!"}, - {CIRNO_DIALOG WOW, "But I like the Hakurei\nshrine more"}, - {CIRNO_DIALOG RELAXED, "Reimu sometimes gives\nme some snacks\nwhen I go there"}, - }); - gs.explored.insert(8); + if (gs.MountainClickCount == 0) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG WOW, "That's Youkai Mountain\nThat's where Aya\nlives"}, + {CIRNO_DIALOG JOY, "She is nosy and snitches\nme to people whenever\nI am up to no good"}, + {CIRNO_DIALOG PISSED, "Bah!! She is annoying!"}, + }); + } else if (gs.MountainClickCount == 1) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG JOY, "The Moriya shrine is at\nthe very top of the\nYoukai Mountain"}, + {CIRNO_DIALOG WOW, "The deities there are\nvery strong."}, + {CIRNO_DIALOG LAUGH, "Not as strong as me,\nof course!"}, + }); + gs.explored.insert(7); + } + gs.MountainClickCount = (gs.MountainClickCount + 1) % 2; } else if (CheckCollisionPointRec(gs.currentMousePos, MistyLake)) { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "Do you know? There is a\ngiant frog that lives"}, - {CIRNO_DIALOG TIERED, "at the bottom of the lake.\nIt's very very big."}, + {CIRNO_DIALOG WOW, "Do you know? There is a\ngiant frog that lives at\nthe bottom of the lake."}, + {CIRNO_DIALOG TIERED, "It's very very big."}, {CIRNO_DIALOG PISSED, "It ate me one time!!"} }); - gs.explored.insert(9); + gs.explored.insert(8); } else if (CheckCollisionPointRec(gs.currentMousePos, Igloo)) { SayDialog(gs, std::vector<Dialogues> { {CIRNO_DIALOG WOW, "My house looks very cool,\nright?"}, - {CIRNO_DIALOG JOY, "It was a lot of work,\nbullying the other fairies\ninto building my house"}, - {CIRNO_DIALOG TIERED, "Though, sometimes they\nbarge into my home to\nplay"} + {CIRNO_DIALOG JOY, "It was a lot of work,\nbullying the other fairies\ninto building my house."}, + {CIRNO_DIALOG TIERED, "Though, they now barge\ninto my home to play,\nwhenever they want,"}, + {CIRNO_DIALOG TIERED, "without my permission."} }); - gs.explored.insert(10); + gs.explored.insert(9); } else if (CheckCollisionPointRec(gs.currentMousePos, Flower) && !gs.flowerOnHead) { - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG JOY, "A flower!"}, - }); - gs.flowerOnHead = true; - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "Do I look cute with\nthis flower on me?"}, - {CIRNO_DIALOG LAUGH, "I like it a lot"} - }); - gs.explored.insert(11); + if (gs.FlowerClickCount == 0) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG WOW, "A flower!"}, + }); + gs.FlowerClickCount++; + } else if (gs.FlowerClickCount == 1) { + gs.flowerOnHead = true; + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG JOY, "Do I look cute with\nthis flower on me?"}, + {CIRNO_DIALOG RELAXED, "I like it a lot"} + }); + gs.explored.insert(10); + } } } else if (gs.curPos == FOREST) { if (CheckCollisionPointRec(gs.currentMousePos, Frog)) { if (!gs.frogDialogDone) { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG WOW, "Suwako somehow always\ncatches me henever I bully\nfrogs here"}, - {CIRNO_DIALOG JOY, "Let's leave it alone for now\nShe will beat me up"}, - {CIRNO_DIALOG TIERED, "if I get caught red handed"} + {CIRNO_DIALOG WOW, "Suwako somehow always\ncatches me whenever I\nbully frogs here"}, + {CIRNO_DIALOG JOY, "Let's leave it alone for\nnow"}, + {CIRNO_DIALOG TIERED, "She will beat me\nup if I get caught red\nhanded."} }); gs.frogDialogDone = true; - gs.explored.insert(12); } else { SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG LAUGH, "Ribbit ribbit\nThe frogs make\nfunny noises."}, + {CIRNO_DIALOG LAUGH, "The frogs make funny\nnoises. Ribbit Ribbit."}, + }); + gs.explored.insert(11); + } + } else if (CheckCollisionPointRec(gs.currentMousePos, RiceCake)) { + if (gs.ShrineClickCount == 0) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG RELAXED, "It's a small shrine for the\nMoriya gods."}, + {CIRNO_DIALOG WOW, "That Shrine Maiden Sanae\ncomes here from time to\ntime and takes care of it. "}, + }); + gs.ShrineClickCount++; + } else if (gs.ShrineClickCount == 1) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG JOY, "Look! There is a rice cake\nhere left as an offering."} + }); + gs.ShrineClickCount++; + } else if (gs.ShrineClickCount == 2) { + gs.riceCakeEaten = true; + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG JOY, "The rice cake magically \ndisappeared!"}, + {CIRNO_DIALOG RELAXED, ". . .", 0.4f}, + {CIRNO_DIALOG JOY, "*Burp*"}, + }); + gs.explored.insert(12); + gs.ShrineClickCount++; + } else if (gs.ShrineClickCount == 3) { + SayDialog(gs, std::vector<Dialogues> { + {CIRNO_DIALOG RELAXED, "It's a small shrine for the\nMoriya gods."}, + {CIRNO_DIALOG WOW, "That Shrine Maiden Sanae\ncomes here from time to\ntime and takes care of it. "}, }); } - } else if (CheckCollisionPointRec(gs.currentMousePos, RiceCake) && !gs.riceCakeEaten) { - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG RELAXED, "It's a small shrine for the\nMoriya gods built by the Kappas"}, - {CIRNO_DIALOG WOW, "The Miko called Sanae comes\nhere from time to time\nand takes care of it. "}, - {CIRNO_DIALOG JOY, "Look! There is a rice cake here\nleft as an offering."} - }); - gs.explored.insert(13); - gs.riceCakeEaten = true; - SayDialog(gs, std::vector<Dialogues> { - {CIRNO_DIALOG JOY, "The rice cake magically disappeared!"}, - {CIRNO_DIALOG RELAXED, ". . .", 0.4f}, - {CIRNO_DIALOG JOY, "*Burp*"}, - }); } } } |
