diff options
| author | Ritabrata Das <[email protected]> | 2025-02-22 16:18:15 +0530 |
|---|---|---|
| committer | Ritabrata Das <[email protected]> | 2025-02-22 16:18:15 +0530 |
| commit | d661428a89e0b2ce0661af1471b6eb7c12a50ec0 (patch) | |
| tree | 2e7abc825d5257af4cae32a29e34a23f1ec1e445 | |
| parent | d420f7d5a1606c657576aa8aa02a4ad1ea1beec7 (diff) | |
Make refuel plugin optimised
| -rw-r--r-- | plugins/refuel.py | 59 |
1 files changed, 34 insertions, 25 deletions
diff --git a/plugins/refuel.py b/plugins/refuel.py index 12af66a..ff96699 100644 --- a/plugins/refuel.py +++ b/plugins/refuel.py @@ -4,6 +4,7 @@ This plugin enables you to perform air to air refueling. import math from lib.PacketManager.packets import FSNETCMD_AIRCMD, FSNETCMD_AIRPLANESTATE from lib import YSchat +import asyncio ENABLED = True REFUEL_RADIUS = 500 @@ -52,7 +53,31 @@ class Plugin: message_to_client.append(a) def on_flight_data(self, data, player, message_to_client, message_to_server): + asyncio.create_task(self.refuel_logic(data, player)) + return True + + def on_unjoin(self, data, player, message_to_client, message_to_server): + if player in refuelers: + refuelers.pop(player) + elif player in refueling: + refueling.pop(player) + return True + + @staticmethod + def in_range(refueler_cord:list, refueled_cord:list): + # the plane to be refueled must be below and behind the + # refueler plane, ysf sends cords in list[x, y, z] + # implement this later + # for now we just use distance formula in a 3d space + dist = math.sqrt((refueler_cord[0]-refueled_cord[0])**2 + (refueler_cord[1]-refueled_cord[1])**2 + (refueler_cord[2]-refueled_cord[2])**2) + if dist < REFUEL_RADIUS: + return True + else: + return False + + async def refuel_logic(self, data, player): decode = FSNETCMD_AIRPLANESTATE(data) + k = player.streamWriterObject if player in refueling: for refueler in refuelers: if refueler.iff == player.iff: @@ -61,16 +86,19 @@ class Plugin: refuelers[refueler][2] = True max_lim = int((player.aircraft.initial_config['WEIGFUEL'])[:-2]) if decode.fuel < max_lim: - a = FSNETCMD_AIRCMD.set_command(player.aircraft.id, "INITFUEL", f"{decode.fuel+FUEL_RATE}kg", True) - message_to_client.append(a) + #a = FSNETCMD_AIRCMD.set_command(player.aircraft.id, "INITFUEL", f"{decode.fuel+FUEL_RATE}kg", True) + #message_to_client.append(a) + k.write(FSNETCMD_AIRCMD.set_command(player.aircraft.id, "INITFUEL", f"{decode.fuel+FUEL_RATE}kg", True)) elif decode.fuel >= max_lim: a = YSchat.message("The plane is full!") refuelers[refueler][2] = False # No longer refueling - message_to_client.append(a) + k.write(a) + #message_to_client.append(a) if refuelers[refueler][0] < FUEL_RATE: a = YSchat.message("The refueler ran out of fuel!") - message_to_client.append(a) + k.write(a) + #message_to_client.append(a) else: refuelers[refueler][2] = False # No longer refueling @@ -79,24 +107,5 @@ class Plugin: refuelers[player] = [decode.fuel, decode.position, refuelers[player][2]] if decode.fuel-FUEL_RATE > 0 and refuelers[player][2]: a = FSNETCMD_AIRCMD.set_command(player.aircraft.id, "INITFUEL", f"{decode.fuel-FUEL_RATE}kg", True) - message_to_client.append(a) - return True - - def on_unjoin(self, data, player, message_to_client, message_to_server): - if player in refuelers: - refuelers.pop(player) - elif player in refueling: - refueling.pop(player) - return True - - @staticmethod - def in_range(refueler_cord:list, refueled_cord:list): - # the plane to be refueled must be below and behind the - # refueler plane, ysf sends cords in list[x, y, z] - # implement this later - # for now we just use distance formula in a 3d space - dist = math.sqrt((refueler_cord[0]-refueled_cord[0])**2 + (refueler_cord[1]-refueled_cord[1])**2 + (refueler_cord[2]-refueled_cord[2])**2) - if dist < REFUEL_RADIUS: - return True - else: - return False + #message_to_client.append(a) + k.write(a) |
