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| author | Ritabrata Das <[email protected]> | 2025-02-20 14:50:39 +0530 |
|---|---|---|
| committer | Ritabrata Das <[email protected]> | 2025-02-20 14:50:39 +0530 |
| commit | f2205956946b392f7956cde0d8f8a97b5ab4e423 (patch) | |
| tree | d0870339b551b4e1ff9d36560809e54c305894b2 | |
| parent | db69bfbe8946d65d3fcffabe3197993e925d797a (diff) | |
Add IFF documentation
| -rw-r--r-- | docs/api/objects.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/api/objects.md b/docs/api/objects.md index af9d1a0..7296e7a 100644 --- a/docs/api/objects.md +++ b/docs/api/objects.md @@ -222,6 +222,7 @@ The `Player` class represents a connected client. It stores key information such * **`ip`**: The player's IP address (string). Set via the `set_ip` method. * **`streamWriterObject`**: Object for handling network communication with the player's client. * **`is_a_bot`**: A boolean flag indicating if the player is considered a bot. Initially `True`, and is intended to be set to `False` after a successful `LOGIN` packet is processed, to differentiate real players from initial bot-like states. +* **`iff`** : An inetger value which contains the last-known IFF value of the player. Intially `1`, changes with Join Requests from player. #### Methods |
