From b2630ec9a36ec39b69fb72bfcb1f15d7c665e054 Mon Sep 17 00:00:00 2001 From: Ritabrata Das Date: Tue, 11 Mar 2025 16:28:27 +0530 Subject: Disable duplicate player check --- proxy.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/proxy.py b/proxy.py index a406f06..275dd46 100644 --- a/proxy.py +++ b/proxy.py @@ -132,6 +132,7 @@ async def handle_client(client_reader, client_writer): if packet_type == "FSNETCMD_LOGON": decode = FSNETCMD_LOGON(packet) + """ for p in CONNECTED_PLAYERS: if p.username == decode.username: client_writer.write(YSchat.message(f"Same username {decode.username} is aldready connected to server! Kicked {ipAddr}")) @@ -139,6 +140,7 @@ async def handle_client(client_reader, client_writer): info(f"Same username {decode.username} is aldready connected to server! Kicked {ipAddr}") CONNECTED_PLAYERS.remove(player) await close_connection(client_writer, server_writer) + """ player.login(decode) info(f"Player {player.username} connected from {player.ip}") -- cgit v1.2.3