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"""This plugin will replace the aircraft of the player
with the aircraft specified in the plugin. It is a template
for creating plugins that modify the aircraft of the player."""
from lib.PacketManager.packets import FSNETCMD_ADDOBJECT, FSNETCMD_JOINREQUEST, FSNETCMD_READBACK, FSNETCMD_AIRPLANESTATE
from config import G_LIM
import time
# CONFIG
ENABLED = False # Enable or disable the plugin
class Plugin:
def __init__(self):
self.plugin_manager = None
self.first_add_object = False
def register(self, plugin_manager):
self.plugin_manager = plugin_manager
# self.plugin_manager.register_hook('on_flight_data', self.on_flight_data)
self.plugin_manager.register_hook('on_add_object_server', self.on_add_object_server)
# self.plugin_manager.register_hook('on_flight_data_server', self.on_flight_data_server)
self.plugin_manager.register_hook('on_join_request', self.on_join_request)
def on_add_object_server(self, data, player, messages_to_client, *args):
packet = FSNETCMD_ADDOBJECT(data)
#Swap the aircraft and position
if packet.pilot == player.username:
packet.identifier = "EUROFIGHTER_TYPHOON"
messages_to_client.append(packet.to_packet())
self.first_add_object = True
return False
return True
# def on_flight_data(self, data, player, messages_to_client, *args):
# packet = FSNETCMD_AIRPLANESTATE(data)
# if packet.player_id == player.aircraft.id:
# return True
# def on_flight_data_server(self, data, player, messages_to_client, *args):
# packet = FSNETCMD_AIRPLANESTATE(data)
# if packet.player_id == player.aircraft.id and self.first_add_object:
# packet.position = [0,2000.0,0]
# packet.velocity = [25,0,25]
# messages_to_client.append(packet.to_packet())
# self.first_add_object = False
# return False
# return True
def on_join_request(self, data, player, messages_to_client, message_to_server, *args):
packet = FSNETCMD_JOINREQUEST(data)
#Replace the aircraft:
packet.aircraft = "EUROFIGHTER_TYPHOON"
message_to_server.append(packet.to_packet())
return False
# def on_receive(self, data, player, messages_to_client, *args):
# if ENABLED:
# if abs(player.aircraft.last_packet.g_value)> G_LIM:
# if time.time() - player.aircraft.last_over_g_message > INTERVAL:
# player.aircraft.last_over_g_message = time.time()
# damage_packet = FSNETCMD_GETDAMAGE.encode(player.aircraft.id,
# 1, 1,
# player.aircraft.id,
# 1, 11,0, True)
# warning_message = FSNETCMD_TEXTMESSAGE.encode(f"You are exceeding the G Limit for the aircraft!, gValue = {player.aircraft.last_packet.g_value}!",True)
# messages_to_client.append(damage_packet)
# messages_to_client.append(warning_message)
# return True
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