diff options
| author | Ritabrata Das <[email protected]> | 2026-09-13 11:07:50 +0530 |
|---|---|---|
| committer | Ritabrata Das <[email protected]> | 2026-09-13 11:07:50 +0530 |
| commit | 6488c942e10c7685a1040f6c6ff74a534e72b95c (patch) | |
| tree | 57bd9ca5fc7ec190829ab029a1aa9670249c7113 /game/graphics.hpp | |
| parent | 6b328d05c14477a84afec5d6ea5fa0de0c60dd5e (diff) | |
clangd complain
Diffstat (limited to 'game/graphics.hpp')
| -rw-r--r-- | game/graphics.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/graphics.hpp b/game/graphics.hpp index f6590cc..3329f8a 100644 --- a/game/graphics.hpp +++ b/game/graphics.hpp @@ -8,7 +8,7 @@ constexpr float TRANSITION_TIME = 1.5f; // in seconds -Texture2D getCirno(GameState &gs) +inline Texture2D getCirno(GameState &gs) { switch (gs.curExp) { case NEUTRAL: @@ -83,7 +83,7 @@ inline void DrawSceneChange(GameState &gs) { float halfTime = gs.timeSinceSceneChange - (TRANSITION_TIME / 2); float t2 = Clamp(halfTime / (TRANSITION_TIME / 2), 0.0f, 1.0f); float a2 = 0.5f - 0.5f * cosf(t2 * PI); - + DrawTextureV(getCirno(gs), CIRNO_SPRITE_POSITION, ColorAlpha(WHITE, a2)); |
